My program doesn't have bugs. It just develops random features.
Property of every Actor. If an Event is sent out by any actor in the game, every actor whose Tag property is set to the according name will be "triggered" (i.e., its Trigger function will be called). A Mover for example would be triggered to move if it's Object -> InitialState is set to TriggerOpenTimed or the like.
- A Category:Legacy Basic Procedure on this: Match These Tags
- overview of triggering: Event
- Actor Overview
Smattbac: Tag has been merged with Event as far as I can see so (Delete Me).
Wormbo: In fact, both pages don't seem to have received any update since a long time. I wouldn't delete Tag, there are quite a lot of things you can do with it which are unrelated to triggering.
SuperApe: Removed Delete Me tag, edited page and edited To Do tag.