Legacy:TournamentHealth (UT)
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Base class for health pickups in Unreal Tournament.
See TournamentHealth for the UT2003 version and Health for the Unreal 1 version of this class.
Properties
- int HealingAmount
- Amount to increase a player's health by. Will not cause health to exceed default value unless bSuperHeal = True.
- bool bSuperHeal
- If true, allows Health + HealingAmount to exceed default Health up to twice the default value or up to 199.
Known Subclasses
- HealthVial (+5)
- HealthPack (UT) (+100)
- Medbox (+20)