I'm a doctor, not a mechanic

Difference between revisions of "Legacy:TranslocDest"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
m (+Link/Cat)
 
Line 6: Line 6:
  
 
In UT200x, a [[Legacy:JumpSpot|JumpSpot]] is used with the Property <tt>bOnlyTranslocator</tt> set to true instead of TranslocStart/Dest.
 
In UT200x, a [[Legacy:JumpSpot|JumpSpot]] is used with the Property <tt>bOnlyTranslocator</tt> set to true instead of TranslocStart/Dest.
 +
 +
See also: [[Legacy:Pathing Translocators|Pathing Translocators]]
  
 
[[Category:Legacy Class (UT)|{{PAGENAME}}]]
 
[[Category:Legacy Class (UT)|{{PAGENAME}}]]
 +
[[Category:Bot Support]]

Latest revision as of 12:16, 5 May 2015

UT :: Actor (UT) >> NavigationPoint (UT) >> LiftCenter >> TranslocDest (Package: Botpack)

This works just like a LiftCenter except that this actor is used when you want the bots to specifically use the translocator.

In conjunction with TranslocDest, you would use TranslocStart for the start, and normal lift exits at both ends. Think of TranslocDesc and TransLocStart as jumpspots (liftcenters).

In UT200x, a JumpSpot is used with the Property bOnlyTranslocator set to true instead of TranslocStart/Dest.

See also: Pathing Translocators