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Legacy:UWindowScrollingDialogClient
From Unreal Wiki, The Unreal Engine Documentation Site
UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UWindowPageWindow >> UWindowScrollingDialogClient
Use this if your client window is to big for the frame or tab. UWindowScrollingDialogClient takes care of scrollbars and an optional non-scrolled area at the bottom.
UWindowScrollingDialogClient will read the values from DesiredWidth and DesiredHeight (Defined in UWindowDialogClientWindow) to check the size of the client window.
Properties[edit]
- bool bShowHorizSB
- If set to false horizontal scrollbar will never be shown
- bool bShowVertSB
- If set to false vertical scrollbar will never be shown
- UWindowDialogClientWindow ClientArea
- client window that will be scrolled by the scrollbars.
- UWindowDialogClientWindow FixedArea
- An area at the bottom, that won't be scrolled.
- class<UWindowDialogClientWindow> ClientClass
- Class type of the client window.
- class<UWindowDialogClientWindow> FixedAreaClass
- Class type of the fixed area, or none if not used.
- UWindowVScrollBar VertSB
- Vertical scrollbar.
- UWindowHScrollBar HorizSB
- Horizontal scrollbar.
- UWindowBitmap BRBitmap
- Piece to fill the small square gap on the lower right of the page when both scrollbars are visible.
Known Subclasses[edit]
UMenu[edit]
- UMenuAudioScrollClient
- UMenuBotConfigSClient
- UMenuBotSetupSC
- UMenuCustomizeScrollClient
- UMenuGameOptionsScrollClient
- UMenuGameRulesSClient
- UMenuGameSettingsSClient
- UMenuHUDConfigScrollClient
- UMenuInputOptionsScrollClient
- UMenuLoadGameScrollClient
- UMenuNetworkScrollClient
- UMenuPlayerSetupScrollClient
- UMenuSaveGameScrollClient
- UMenuServerSetupSC
- UMenuStartMatchScrollClient
- UMenuTeamGameRulesSClient
- UMenuVideoScrollClient