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Legacy:UseObjective
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:02, 29 December 2006 by SuperApe (Talk) (Use wiki formatting please, IceCreamYou. Before you continue adding pages, fix the ones you've created recently, please.)
General[edit]
A subclass of GameObjective, a UseObjective is used in the Assault gametype like any other objective. To disable it, attackers within its collision radius must press the 'Use' key.
Related Actors[edit]
- See all subclasses of GameObjective.
Discussion[edit]
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