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Legacy:WUtils/WArray
From Unreal Wiki, The Unreal Engine Documentation Site
/////////////////////////////////////////////////////////////////////////////// // filename: wArray.uc // revision: 102 // authors: various UnrealWiki members (http://wiki.beyondunreal.com) // http://wiki.beyondunreal.com/WUtils /////////////////////////////////////////////////////////////////////////////// class wArray extends Object; /** Add the elements of A and B to the result (string arrays) */ static final function array<string> AddS(array<string> A, array<string> B) { local int i; for (i = 0; i < B.length; i++) { A.length = A.length+1; A[A.length-1] = B[i]; } return A; } /** Add the elements of A and B to the result (int arrays) */ static final function array<int> AddI(array<int> A, array<int> B) { local int i; for (i = 0; i < B.length; i++) { A.length = A.length+1; A[A.length-1] = B[i]; } return A; } /** Add the elements of A and B to the result (float arrays) */ static final function array<float> AddF(array<float> A, array<float> B) { local int i; for (i = 0; i < B.length; i++) { A.length = A.length+1; A[A.length-1] = B[i]; } return A; } /** Add the elements of A and B to the result (object arrays) */ static final function array<object> AddO(array<object> A, array<object> B) { local int i; for (i = 0; i < B.length; i++) { A.length = A.length+1; A[A.length-1] = B[i]; } return A; } /** Calculate the diffirence between A and B */ static final function array<string> RemoveS(array<string> A, array<string> B) { local int i; while (B.length > 0) { for (i = 0; i < A.length; i++) { if (A[i] == B[0]) { A.remove(i, 1); break; } } B.remove(0, 1); } return A; } /** Calculate the diffirence between A and B */ static final function array<int> RemoveI(array<int> A, array<int> B) { local int i; while (B.length > 0) { for (i = 0; i < A.length; i++) { if (A[i] == B[0]) { A.remove(i, 1); break; } } B.remove(0, 1); } return A; } /** Calculate the diffirence between A and B */ static final function array<float> RemoveF(array<float> A, array<float> B) { local int i; while (B.length > 0) { for (i = 0; i < A.length; i++) { if (A[i] == B[0]) { A.remove(i, 1); break; } } B.remove(0, 1); } return A; } /** Calculate the diffirence between A and B */ static final function array<object> RemoveO(array<object> A, array<object> B) { local int i; while (B.length > 0) { for (i = 0; i < A.length; i++) { if (A[i] == B[0]) { A.remove(i, 1); break; } } B.remove(0, 1); } return A; } /** Remove the first element of the array and return this element */ static final function string ShiftS(out array<string> ar) { local string result; if (ar.length > 0) { result = ar[0]; ar.remove(0,1); } return result; } /** Remove the first element of the array and return this element */ static final function object ShiftO(out array<object> ar) { local object result; if (ar.length > 0) { result = ar[0]; ar.remove(0,1); } return result; } /** Remove the first element of the array and return this element */ static final function int ShiftI(out array<int> ar) { local int result; if (ar.length > 0) { result = ar[0]; ar.remove(0,1); } return result; } /** Remove the first element of the array and return this element */ static final function float ShiftF(out array<float> ar) { local float result; if (ar.length > 0) { result = ar[0]; ar.remove(0,1); } return result; } /** Join the elements of a string array to an array */ static final function string Join(array< string > ar, optional string delim, optional bool bIgnoreEmpty) { local string result; local int i; for (i = 0; i < ar.length; i++) { if (bIgnoreEmpty && ar[i] == "") continue; if (result != "") result = result$delim; result = result$ar[i]; } return result; } /** internal function for SortS */ static private final function SortSArray(out array<string> ar, int low, int high, optional bool bCaseInsenstive) { local int i,j; local string x, y; i = Low; j = High; x = ar[(Low+High)/2]; if (bCaseInsenstive) x = Caps(x); do { if (bCaseInsenstive) { while (Caps(ar[i]) < x) i += 1; while (Caps(ar[j]) > x) j -= 1; } else { while (ar[i] < x) i += 1; while (ar[j] > x) j -= 1; } if (i <= j) { y = ar[i]; ar[i] = ar[j]; ar[j] = y; i += 1; j -= 1; } } until (i > j); if (low < j) SortSArray(ar, low, j, bCaseInsenstive); if (i < high) SortSArray(ar, i, high, bCaseInsenstive); } /** Sort an string array */ static final function SortS(out array<string> ar, optional bool bCaseInsenstive) { SortSArray(ar, 0, ar.length-1, bCaseInsenstive); } /** internal function for SortI */ static private final function SortIArray(out array<int> ar, int low, int high) { local int i,j,x,y; i = Low; j = High; x = ar[(Low+High)/2]; do { while (ar[i] < x) i += 1; while (ar[j] > x) j -= 1; if (i <= j) { y = ar[i]; ar[i] = ar[j]; ar[j] = y; i += 1; j -= 1; } } until (i > j); if (low < j) SortIArray(ar, low, j); if (i < high) SortIArray(ar, i, high); } /** sort an int array */ static final function SortI(out array<int> ar) { SortIArray(ar, 0, ar.length-1); } /** internal function for SortF */ static private final function SortFArray(out array<float> ar, int low, int high) { local int i,j,x,y; i = Low; j = High; x = ar[(Low+High)/2]; do { while (ar[i] < x) i += 1; while (ar[j] > x) j -= 1; if (i <= j) { y = ar[i]; ar[i] = ar[j]; ar[j] = y; i += 1; j -= 1; } } until (i > j); if (low < j) SortFArray(ar, low, j); if (i < high) SortFArray(ar, i, high); } /** sort an int array */ static final function SortF(out array<float> ar) { SortFArray(ar, 0, ar.length-1); } /** Return the highest value */ static final function int MaxI(out array<int> ar) { local int i, tmp; tmp = ar[1]; for (i = 1; i < ar.length; i++) { if (ar[i] > tmp) tmp = ar[i]; } return tmp; } /** Return the highest value */ static final function float MaxF(out array<float> ar) { local int i; local float tmp; tmp = ar[1]; for (i = 1; i < ar.length; i++) { if (ar[i] > tmp) tmp = ar[i]; } return tmp; } /** Return the highest value */ static final function string MaxS(out array<string> ar) { local int i; local string tmp; tmp = ar[1]; for (i = 1; i < ar.length; i++) { if (ar[i] > tmp) tmp = ar[i]; } return tmp; } /** Return the lowest value */ static final function int MinI(out array<int> ar) { local int i, tmp; tmp = ar[1]; for (i = 1; i < ar.length; i++) { if (ar[i] < tmp) tmp = ar[i]; } return tmp; } /** Return the lowest value */ static final function float MinF(out array<float> ar) { local int i; local float tmp; tmp = ar[1]; for (i = 1; i < ar.length; i++) { if (ar[i] < tmp) tmp = ar[i]; } return tmp; } /** Return the lowest value */ static final function string MinS(out array<string> ar) { local int i; local string tmp; tmp = ar[1]; for (i = 1; i < ar.length; i++) { if (ar[i] < tmp) tmp = ar[i]; } return tmp; } /** search a string array for an element, return it's index or -1 if not found */ static final function int BinarySearch(array<string> Myarray, string SearchString, optional int Low, optional int High, optional bool bIgnoreCase) { local int Middle; if (High == 0) High = MyArray.length-1; if (bIgnoreCase) SearchString = Caps(SearchString); while (Low <= High) { Middle = (Low + High) / 2; if (bIgnoreCase) if (MyArray[Middle] ~= SearchString) return Middle; else if (MyArray[Middle] == SearchString) return Middle; if (MyArray[Middle] > SearchString) High = Middle - 1; else if (MyArray[Middle] < SearchString) Low = Middle + 1; } return -1; } /** returns the common beginning of items in a string array */ static final function string GetCommonBegin(array<string> slist) { local int i; local string common, tmp2; common = slist[0]; for (i = 1; i < slist.length; i++) { tmp2 = slist[i]; while ((InStr(tmp2, common) != 0) && (common != "")) common = Left(common, Len(common)-1); if (common == "") return ""; } return common; }