Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Legacy:XDomRing

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 :: Object >> Actor >> Decoration >> xDomRing

This is a class for the ring part of the domination control point hologram. The letters are separate, covered by xDOMLetter.

Properties[edit]

The following properties are used by xDomPoint to assign appropriate team colors.

Material RedTeamShader 
Shader to paint the ring in the red team's color.
Material BlueTeamShader 
Shader to paint the ring in the blue team's color.
Material NeutralShader 
Shader to paint the ring in neutral color.

Methods[edit]

This class doesn't have any methods.

Events[edit]

This class doesn't have any events.

Known subclasses[edit]

This class doesn't have any subclasses.

Related Topics[edit]