Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Legacy:XPawnGibGroup
From Unreal Wiki, The Unreal Engine Documentation Site
This is the main class for gibs.
Properties[edit]
Main[edit]
- array< class<Gib> > Gibs
Hidden[edit]
- class<xEmitter> BloodHitClass
- class<xEmitter> LowGoreBloodHitClass
- class<xEmitter> BloodGibClass
- class<xEmitter> LowGoreBloodGibClass
- class<xEmitter> LowGoreBloodEmitClass
- class<xEmitter> BloodEmitClass
- class<xEmitter> NoBloodEmitClass
- class<xEmitter> NoBloodHitClass
- sound GibSounds[3]
Known Subclasses[edit]
Discussion[edit]
SuperApe: Created.