Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
User contributions
From Unreal Wiki, The Unreal Engine Documentation Site
- 17:14, 17 May 2013 (diff | hist) . . (+1) . . m Functions (→Parameter modifiers)
- 09:04, 22 April 2013 (diff | hist) . . (-38) . . UE3:Inventory (UT3) (The summary of the class was wrong. I have hopefully made it more accurate.) (current)
- 09:01, 22 April 2013 (diff | hist) . . (+93) . . UE3:Inventory (UT3) (→DroppedPickupMesh)
- 09:00, 22 April 2013 (diff | hist) . . (+112) . . UE3:Inventory (UT3) (→DropFrom)
- 08:59, 22 April 2013 (diff | hist) . . (+61) . . UE3:Inventory (UT3) (→DroppedPickupClass)