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    • {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Object (UT)|Object (UT)]] >> [[Legacy:Factory|Factory]] >> [[Legacy:TextureFactory|TextureFactory] ...mport true type fonts. Its properties can be used as parameters for <code>#exec NEW TRUETYPEFONTFACTORY</code>. ...
      2 KB (341 words) - 12:39, 26 April 2004
    • ...cy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Pawn (UT)|Pawn (UT)]] >> FlockPawn}} * Bloblets are immune against [[Legacy:DamageType (UT)|DamageType]] ''corroded''. ...
      2 KB (325 words) - 23:28, 10 November 2016
    • ...ry, if necessary. (This is not a problem for #[[Legacy:Exec Directive|exec directive]]s though, as long as you enclose the file in double quotes.) ...wants a standard sampling rate at 8 or 16 bit per sample. For [[Legacy:UT|UT]] you should stick to 11 or 22 kHz, newer games will definitely also handle ...
      5 KB (893 words) - 16:01, 27 July 2009
    • "#exec" directives in [[Legacy:UnrealScript|UnrealScript]] [[Legacy:Class Syntax|c ...e executed in UnrealEd's [[Legacy:Console Bar|console bar]] (without the "#exec" part). Currently in the newer engine builds, they are the only method of i ...
      14 KB (2,119 words) - 18:25, 24 June 2013
    • * [[Legacy:Mod Authoring|Mod Authoring]] (Brandon Reinhart) (Mainly for UT only) ** [[Legacy:Exec Directive|#EXEC Directive]] ...
      14 KB (1,963 words) - 16:52, 29 April 2010
    • ...' [http://turniej.unreal.pl/files/UEnginePPC.zip UEnginePPC v. 0.5.296 for UT(~103kb)] | '''directive''' ...
      15 KB (2,109 words) - 09:02, 22 April 2016
    • ...del files into the Models sub-directory of my mods package directory under UT. You will then also need to copy the texture files you used in Max into you ...ed .uc file in notepad and copied all of the #[[Legacy:Exec Directive|exec directive]] statements that this contained and paste them at the top of your new weap ...
      12 KB (2,066 words) - 15:22, 2 November 2005
    • ...kage to the EditPackages ''above'' your package's entry or using an <code>#exec OBJ LOAD</code> line. ...have to specify a numeric value as the size of a static array. It seems in UT the compiler doesn't recognize constants as the array size, but this works ...
      41 KB (6,822 words) - 16:58, 29 April 2010