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    • ...where a Bot can jump with [[Legacy:UT_JumpBoots|Jump Boots]] (or [[Legacy:HammerJump|hammerjumping]] if bImpactJump is true, though boots are prefered if avaiab ...e), use LiftCenter replacing the JS the same way. However there will be no hammerjump between large gaps. Here you can use a Jump Spot with bHammerJump true. For ...
      3 KB (453 words) - 10:52, 19 January 2016
    • Combining this technique with a [[Legacy:HammerJump|hammer jump]] will boost you even further, enough to reach the lower sniper ...
      566 bytes (101 words) - 16:01, 5 September 2015
    • * Maximum height that a player's feet can clear from an [[Legacy:HammerJump|impact hammer jump]] = 480 Units. (although you have to be pretty 1337 to a ...
      6 KB (754 words) - 11:48, 15 May 2006