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- ...ike to move that to [[Legacy:Developer Journals/JoeDark|Developer Journals/JoeDark]] if you don't mind. '''JoeDark:''' Indeed, I saw Tarquin's remark in the Journal page and decided to make ...2 KB (269 words) - 01:57, 2 August 2003
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- ...ike to move that to [[Legacy:Developer Journals/JoeDark|Developer Journals/JoeDark]] if you don't mind. '''JoeDark:''' Indeed, I saw Tarquin's remark in the Journal page and decided to make ...2 KB (269 words) - 01:57, 2 August 2003
- '''JoeDark:''' Much of the stuff on this page seems to have been written before UT2003 ...2 KB (352 words) - 19:10, 2 December 2005
- '''JoeDark:''' Does this tut apply to UT or UT2003 so it can be filed correctly (if it '''JoeDark:''' LOL! It's late.. need sleep. ...18 KB (2,774 words) - 10:40, 20 June 2004
- '''JoeDark:''' Snagged the GameType part from the mailing list. I'm not sure exactly o '''DJPaul:''' JoeDark - it was my post, it is considered public domain (that sort of info), and y ...12 KB (1,794 words) - 02:44, 10 June 2011
- '''JoeDark:''' Is this going to be the class tree for UT2003 or just UT? On a side not ...19 KB (2,280 words) - 05:05, 19 May 2007
- :'''JoeDark:''' Accessing existing array elements in a dynamic array is only as fast as :'''JoeDark:''' Fair enough, esp. because uscript is an interpreted language arrays mig ...41 KB (6,822 words) - 16:58, 29 April 2010
- '''JoeDark:''' According to Sweeney there's no reason not to be able to use the old BS ...36 KB (6,434 words) - 06:09, 7 April 2005