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- ===NukeRifles mutator === ...of it for UT2003, but am having trouble figuring out how the new Redeemer code works – specifically it uses states to gradually move the damage rad ...7 KB (1,079 words) - 13:56, 18 July 2006
- * and you can use the [[Legacy:ScratchPad|ScratchPad]] to work on code * [[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}/NukeRifles]] – Combat with very dangerous nuclear sniper rifles! ...25 KB (3,301 words) - 05:22, 26 January 2008