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Create the page "Canvas" on this wiki! See also the search results found.
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- ; WindowEvent (WinMessage Msg, Canvas C, float X, float Y, int Key) : ; bool PropagateKey (WinMessage Msg, Canvas C, float X, float Y, int Key) [final] : Send a key press to child windows.15 KB (2,069 words) - 12:39, 29 January 2013
- function BeforePaint(Canvas C, float X, float Y)948 B (133 words) - 12:09, 30 May 2002
- function BeforePaint(Canvas C, float X, float Y)1 KB (181 words) - 08:48, 27 August 2002
- function BeforePaint(Canvas C, float X, float Y)5 KB (543 words) - 05:12, 10 May 2002
- function Update(Canvas Canvas) { Canvas.Font = Root.Fonts[Lines[IndexLine].Font];14 KB (1,313 words) - 11:42, 25 June 2002
- function BeforePaint(Canvas C, float X, float Y)2 KB (267 words) - 03:12, 9 December 2003
- ; What are all those arguments to DrawTile()? : See [[Legacy:Canvas|Canvas]], the class which defines that function.7 KB (1,212 words) - 08:19, 10 February 2005
- ...en though both are used with the ERenderType enum throughout the code (but Canvas.Style is a byte variable). : '''Xian:''' It is already possible. Just look at the Canvas thing in UT99: Canvas.Style = ERenderType.STY_Normal. You can do the same with every enum and the34 KB (5,749 words) - 00:28, 30 August 2006
- simulated function PostRender(canvas Canvas) MyPlayer = Canvas.Viewport.Actor;12 KB (1,680 words) - 13:44, 7 January 2006
- * [[Legacy:Canvas|Canvas]], [[Legacy:Canvas (UT)|Canvas (UT)]]12 KB (1,628 words) - 23:24, 2 September 2005
- ...s not an actual render device, but instead draws the entire scene onto the canvas7 KB (996 words) - 01:54, 31 March 2007
- //called by player's hud to request drawing of actor specific overlays onto canvas7 KB (975 words) - 12:58, 19 April 2006
- ...float YL, out float YPos ) (simulated) : List important actor variable on canvas. Also show the pawn's controller and weapon info3 KB (356 words) - 08:21, 11 December 2005
- function BeforePaint(Canvas C, float X, float Y) function Paint(Canvas C, float X, float Y)938 B (111 words) - 18:04, 7 December 2003
- *BeforePaint (Canvas C, float X, float Y) *Paint (Canvas C, float X, float Y)1 KB (152 words) - 14:20, 3 November 2003
- ; BeforePaint ([[Legacy:Canvas|Canvas]] C, float X, float Y) : Calls the [[Legacy:UWindowLookAndFeel|UWindowLookA ; Paint ([[Legacy:Canvas|Canvas]] C, float X, float Y) : Calls the [[Legacy:UWindowLookAndFeel|UWindowLookA899 B (100 words) - 12:08, 3 November 2003
- ; BeforePaint( [[Legacy:Canvas|Canvas]] C, float X, float Y ) : ; Paint( [[Legacy:Canvas|Canvas]] C, float X, float Y ) :1 KB (107 words) - 17:10, 17 December 2005
- *BeforePaint (Canvas C, float X, float Y) *Paint (Canvas C, float X, float Y)918 B (100 words) - 12:57, 3 November 2003
- *DrawItem (Canvas C, UWindowList Item, float X, float Y, float W, float H)416 B (41 words) - 14:24, 3 November 2003
- *BeforePaint (Canvas C, float X, float Y) *DrawItem (Canvas C, UWindowList Item, float X, float Y, float W, float H)1 KB (133 words) - 14:25, 3 November 2003