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- ...HUDMutator.PostRender(Canvas) to allow the next HUD mutator to draw on the canvas. ...10 KB (1,366 words) - 08:47, 25 October 2005
- {{code|simulated function '''DisplayDebug''' ({{cl|Canvas}} '''Canvas''', out [[float]] '''YL''', out [[float]] '''YPos''')}} {{code|function '''RenderOverlays''' ({{cl|Canvas}} '''Canvas''')}} ...11 KB (1,229 words) - 09:10, 17 May 2008
- {{code|delegate '''Render''' ({{cl|Canvas}} '''C''')}} ...1 KB (174 words) - 05:44, 17 January 2010
- {{code|function '''BeforePaint''' ({{cl|Canvas}} '''C''', [[float]] '''X''', [[float]] '''Y''')}} {{code|function '''Paint''' ({{cl|Canvas}} '''C''', [[float]] '''X''', [[float]] '''Y''')}} ...5 KB (534 words) - 09:10, 17 May 2008
- {{code|function '''BeforePaint''' ({{cl|Canvas}} '''C''', [[float]] '''X''', [[float]] '''Y''')}} ...1 KB (145 words) - 09:11, 17 May 2008
- {{code|function '''BeforePaint''' ({{cl|Canvas}} '''C''', [[float]] '''X''', [[float]] '''Y''')}} ...1 KB (146 words) - 09:11, 17 May 2008
- {{code|event '''InitializeColumns''' ({{cl|Canvas}} '''C''')}} {{code|function [[bool]] '''InternalOnPreDraw''' ({{cl|Canvas}} '''C''')}} ...4 KB (480 words) - 09:11, 17 May 2008
- ...''HandleTargetDetails''' ({{cl|Actor}} '''A''', {{cl|Canvas}} '''Canvas''', {{tl|Vector|Object|structs}} '''ViewLoc''', {{tl|Rotator|Object|st ...5 KB (511 words) - 09:11, 17 May 2008
- {{code|function '''BeforePaint''' ({{cl|Canvas}} '''C''', [[float]] '''X''', [[float]] '''Y''')}} {{code|function '''Paint''' ({{cl|Canvas}} '''C''', [[float]] '''X''', [[float]] '''Y''')}} ...5 KB (581 words) - 09:10, 17 May 2008
- list important AIController variables on canvas. HUD will call DisplayDebug() on the current ViewTarget when * ''HUD'' - HUD with canvas to draw on ...5 KB (666 words) - 05:37, 17 January 2010
- {{code|event '''RenderOverlays''' ({{cl|Canvas}} '''Canvas''')}} ...6 KB (603 words) - 09:10, 17 May 2008
- {{code|function '''DrawMuzzleFlash''' ({{cl|Canvas}} '''Canvas''')}} ...5 KB (576 words) - 09:11, 17 May 2008
- {{code|event '''PostRender''' ({{cl|Canvas}} '''C''')}} {{code|event '''PreRender''' ({{cl|Canvas}} '''C''')}} ...15 KB (1,717 words) - 09:10, 17 May 2008
- {{code|simulated static function '''DrawAttackIcon''' ({{cl|Canvas}} '''C''', {{cl|ONSPowerCore}} '''CurCore''', {{tl|Vector|Object| {{code|simulated static function '''DrawCoreIcon''' ({{cl|Canvas}} '''C''', {{tl|Vector|Object|structs}} '''HUDLocation''', [[bool ...23 KB (2,685 words) - 09:10, 17 May 2008
- canvas scene for rendering 3d primtives/lights. Created during Init ...1 KB (184 words) - 09:11, 17 May 2008
- Movie.uc: A movie that plays on a surface be that a texture or the canvas ...1 KB (165 words) - 09:11, 17 May 2008
- {{code|function '''Paint''' ({{cl|Canvas}} '''C''', [[float]] '''X''', [[float]] '''Y''')}} ...1 KB (145 words) - 09:10, 17 May 2008
- {{code|event '''PostRender''' ({{cl|Canvas}} '''C''')}} {{code|event '''PreRender''' ({{cl|Canvas}} '''C''')}} ...5 KB (528 words) - 09:10, 17 May 2008
- Canvas: A drawing canvas. Viewport that owns the canvas. ...11 KB (1,286 words) - 09:10, 17 May 2008
- {{code|event '''PostRender''' ({{cl|Canvas}} '''C''')}} {{code|event '''PreRender''' ({{cl|Canvas}} '''C''')}} ...5 KB (546 words) - 09:11, 17 May 2008