The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

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  • {{code|function '''DrawMuzzleFlash''' ({{cl|Canvas}} '''Canvas''')}}
    3 KB (301 words) - 09:11, 17 May 2008
  • {{code|function '''DisplayDebug''' ({{cl|Canvas}} '''Canvas''', out [[float]] '''YL''', out [[float]] '''YPos''')}}
    17 KB (1,651 words) - 09:10, 17 May 2008
  • {{code|function '''DisplayDebug''' ({{cl|Canvas}} '''Canvas''', out [[float]] '''YL''', out [[float]] '''YPos''')}}
    19 KB (1,900 words) - 09:11, 17 May 2008
  • {{code|function '''MyOnDrawItem''' ({{cl|Canvas}} '''Canvas''', [[int]] '''i''', [[float]] '''X''', [[float]] '''Y''', [
    1 KB (117 words) - 09:10, 17 May 2008
  • {{code|function '''MyOnDrawItem''' ({{cl|Canvas}} '''Canvas''', [[int]] '''i''', [[float]] '''X''', [[float]] '''Y''', [
    1 KB (123 words) - 09:11, 17 May 2008
  • {{code|function '''MyOnDrawItem''' ({{cl|Canvas}} '''Canvas''', [[int]] '''i''', [[float]] '''X''', [[float]] '''Y''', [
    2 KB (179 words) - 09:10, 17 May 2008
  • {{code|function '''MyOnDrawItem''' ({{cl|Canvas}} '''Canvas''', [[int]] '''i''', [[float]] '''X''', [[float]] '''Y''', [
    2 KB (187 words) - 09:11, 17 May 2008
  • {{code|function '''MyOnDrawItem''' ({{cl|Canvas}} '''Canvas''', [[int]] '''i''', [[float]] '''X''', [[float]] '''Y''', [
    5 KB (554 words) - 09:10, 17 May 2008
  • {{code|function '''MyOnDrawItem''' ({{cl|Canvas}} '''Canvas''', [[int]] '''i''', [[float]] '''X''', [[float]] '''Y''', [
    5 KB (562 words) - 09:10, 17 May 2008
  • {{code|function '''MyOnDrawItem''' ({{cl|Canvas}} '''Canvas''', [[int]] '''i''', [[float]] '''X''', [[float]] '''Y''', [
    6 KB (630 words) - 09:10, 17 May 2008
  • {{code|function '''MyOnDrawItem''' ({{cl|Canvas}} '''Canvas''', [[int]] '''i''', [[float]] '''X''', [[float]] '''Y''', [
    6 KB (620 words) - 09:11, 17 May 2008
  • {{code|simulated function '''DrawHud''' ({{cl|Canvas}} '''C''')}}
    3 KB (293 words) - 09:10, 17 May 2008
  • {{code|simulated function '''DrawHud''' ({{cl|Canvas}} '''C''')}}
    3 KB (319 words) - 09:11, 17 May 2008
  • {{code|function [[bool]] '''ButtonsSized''' ({{cl|Canvas}} '''C''')}} {{code|function [[string]] '''GetLongestCaption''' ({{cl|Canvas}} '''C''')}}
    3 KB (373 words) - 09:11, 17 May 2008
  • Canvas: A drawing canvas. Viewport that owns the canvas.
    9 KB (1,060 words) - 09:11, 17 May 2008
  • Canvas: A drawing canvas.
    7 KB (860 words) - 09:10, 17 May 2008
  • Canvas: A drawing canvas. The canvas current drawing position in the X Axis (Left to Right)
    9 KB (1,061 words) - 07:02, 11 February 2010
  • Canvas: A drawing canvas. Viewport that owns the canvas.
    11 KB (1,286 words) - 09:10, 17 May 2008
  • ...|PostRender|Hud}}() or {{tl|Process_PostRender|InteractionMaster}}, pass a Canvas object as a parameter that is passed on to any other drawing functions call Viewport ({{cl|Player}}) that owns the canvas. You can access the local {{cl|PlayerController}} via <code>Viewport.Actor<
    14 KB (1,697 words) - 11:48, 20 March 2011
  • {{code|simulated event '''PostRender''' ({{cl|Canvas}}&nbsp;'''Canvas''')}} {{code|simulated function '''DrawHUD''' ({{cl|Canvas}}&nbsp;'''Canvas''')}}
    3 KB (326 words) - 09:10, 17 May 2008

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