Cogito, ergo sum

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  • ...s my mutator [[Legacy:Mod Ideas/Mercury Missile InstaGib|Mod Ideas/Mercury Missile InstaGib]]. Just download that, extract its UnrealScript sources and have a
    10 KB (1,543 words) - 19:44, 17 December 2005
  • {{classbox|Mod Ideas For UT 2003 – Mercury Missile InstaGib}} ; Primary Mode : Fires a single Mercury Missile.
    5 KB (775 words) - 02:39, 9 May 2003
  • * [[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}/Mercury Missile InstaGib]] – Descent II Mercury Missiles instead of energy beams.
    25 KB (3,301 words) - 04:22, 26 January 2008
  • ; Mercury Missiles 2 : The successor of Mercury Missile InstaGib. Mercury Missiles 2 comes with five different mutators: InstaGib m ...=124 8.5 points at Mod Squad]. [http://www.moddb.com/in.php?ts=877 Mercury Missile InstaGib @ modDB topmods listing]
    11 KB (1,770 words) - 12:28, 18 July 2009
  • ...om batch file compiling to [[Legacy:UMake|UMake]] and finished the Mercury Missile InstaGib mutator but instead of continuing with Reversed CTF I started play
    9 KB (1,493 words) - 14:47, 4 October 2003
  • ...first version. The only UT2k3 download so far is a beta version of Mercury Missile InstaGib.
    8 KB (1,525 words) - 05:55, 3 November 2007