Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

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  • ...cy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> Mutator (Package: Engine)}} ...ese mutators receive MutatorTakeDamage calls from [[Legacy:Pawn (UT)|Pawn (UT)]]s.
    10 KB (1,366 words) - 08:47, 25 October 2005
  • 5 KB (579 words) - 09:10, 17 May 2008

Page text matches

  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> Arena (Package: Botpack)}} ; name WeaponName : The name of the arena [[Legacy:Weapon (UT)|Weapon (UT)]]'s class.
    3 KB (421 words) - 09:53, 8 February 2008
  • ...uty and glory. The Actor class inherits from [[Legacy:Object (UT)|Object (UT)]]. There are a whole host of non actor classes that might get added in he ...e, for example: Effects are expanded on the [[Legacy:Effects (UT)|Effects (UT)]] class page anyway; with Decoration it's worth marking as you have that t
    19 KB (1,790 words) - 23:29, 27 May 2007
  • ...> [[Legacy:Inventory (UT)|Inventory (UT)]] >> [[Legacy:Pickup (UT)|Pickup (UT)]] >> Ammo (Package: Engine)}} ...amentAmmo]] corresponds with [[Legacy:TournamentWeapon|TournamentWeapon]] (UT) weapons.
    5 KB (690 words) - 10:46, 20 February 2006
  • My goal in modding UT and UT2004 is not to create anything earth-shattering. The mods are directe <u>UT ModWeapons</u>: This weapon pack provides enhanced versions of the default
    8 KB (1,099 words) - 12:37, 13 May 2004
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> ChainsawMelee (Package: Botpack)}} [[Category:Legacy Class (UT)|{{PAGENAME}}]]
    437 B (56 words) - 02:37, 27 May 2003
  • {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Object (UT)|Object (UT)]] >> Canvas (Package: Engine)}} ...'''Canvas''' is a wrapper for methods for drawing text, [[Legacy:Texture (UT)|texture]]s and [[Legacy:Mesh|mesh]]es on the local player's screen. Canvas
    8 KB (1,317 words) - 18:38, 4 November 2015
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> DMMutator (Package: Botpack)}} ==Properties in UT==
    3 KB (427 words) - 18:30, 4 January 2006
  • ...pickups spawning at the same location (similar to the method used by Chaos UT) * [http://www.koehler-homepage.de/Wormbo/download/UT/EnhancedItemsSource.zip EnhancedItems packages and source code]
    9 KB (1,057 words) - 06:54, 19 November 2007
  • [[Legacy:Object (UT)|Object]] +- [[Legacy:Actor (UT)|Actor]]
    5 KB (366 words) - 03:18, 17 November 2009
  • ...:: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Inventory (UT)|Inventory (UT)]] >> MultiPickupPlus (Package: [[Legacy:EnhancedItems|EnhancedItems]])}} ...after some time if they didn't get picked up, like it's done by the Chaos UT MultiItem.
    7 KB (946 words) - 07:03, 19 November 2007
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> [[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}/EnhancedMutator]] >> MIConverter [[Category:Legacy Custom Class (UT)|{{PAGENAME}}]]
    1 KB (139 words) - 07:03, 19 November 2007
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> [[Legacy:Arena|Arena]] >> EnhancedArena (Package: [[Legacy:EnhancedIt ===Inherited From [[Legacy:Mutator (UT)|Mutator (UT)]]===
    2 KB (295 words) - 06:55, 19 November 2007
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> [[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}/EnhancedMutator]] >> EIDeathMess [[Category:Legacy Custom Class (UT)|{{PAGENAME}}]]
    1 KB (162 words) - 06:55, 19 November 2007
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> [[Legacy:DMMutator|DMMutator]] >> EIDMMutator (Package: [[Legacy:Enha ; bool bReplaceAmmo : Replace Unreal ammo pickups with corresponding UT ammo. Defaults to True.
    3 KB (334 words) - 06:55, 19 November 2007
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> EnhancedMutator (Package: [[Legacy:EnhancedItems|EnhancedItems]])}} ; [[Legacy:HUD (UT)|HUD (UT)]] MyHUD : Reference to the local HUD for HUD mutators.
    9 KB (1,141 words) - 06:56, 19 November 2007
  • ''(Note: this is only for UT2003/4, not UT or Unreal 1)'' ...console (see [[Legacy:Mutator|Mutator]] or [[Legacy:Mutator (UT)|Mutator (UT)]]).
    4 KB (593 words) - 02:29, 18 October 2008
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> FatBoy (Package: Botpack)}} ...yers fatter and thinner. It does this by changing the <tt>[[Legacy:Actor (UT)|Actor]].Fatness</tt> property. For each kill a player will get 10 "units"
    1 KB (177 words) - 14:45, 2 May 2003
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> HUDMutator (Package: Relics)}} ''This page relates to [[Legacy:UT|UT]]. To find out how to draw on the HUD in [[Legacy:UT2003|UT2003]], see [[L
    1 KB (174 words) - 01:00, 7 April 2006
  • ...(UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> InstantRockets (Package: Botpack)}} ==Methods Inherited From [[Legacy:Mutator (UT)|Mutator (UT)]]==
    977 B (140 words) - 02:53, 27 May 2003
  • {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> Info (Package: Engine)}} *[[Legacy:GameInfo (UT)|GameInfo (UT)]]
    2 KB (179 words) - 07:02, 24 November 2004

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