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Talk:UnrealScript reference

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Revision as of 08:49, 18 May 2010 by Eliot (Talk | contribs) (Cleaned up.)

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Topics that are missing from this page

  • Legacy:Exec_Directive - No longer used in UE3?
  • Declaration
    • Iterator - native only.
    • Property variable type.3 - can be declared anywhere, assignment ONLY in default properties (contains variable of any type 'generic')
  • Flow control
  • Static functions in a variable class? also using an interface for similar.
    • eg class'foo'.static.bar(); vs var foo roo; roo.static.bar();
  • Comments.

--00zX 03:40, 22 April 2010 (UTC)

  • Exec directive - is deprecated in UE3 though still needs a non-legacy article for UE2.
  • Iterator - is indeed something to add yet but that's only useful if you have native access.
  • Property variable - is actually just a native-only class reference.
  • Flow control - is all done i think.
  • Static - is described in functions.
  • Comments - done.
  • TODO: A list of articles to be made yet, feel free to make em of course!.
--Eliot 15:49, 18 May 2010 (UTC)