Mostly Harmless
Difference between revisions of "Template:Navbox unrealscript"
From Unreal Wiki, The Unreal Engine Documentation Site
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| list1 = [[Preprocessor]] • [[Classes]] • [[Interfaces]] • [[cpptext]] • [[Constants]] • [[Enums]] • [[Structs]] • [[Variables]] ([[Metadata]]) • [[Replication block]] • [[Operators]] • [[Delegates]] • [[Functions]] • [[States]] • [[Defaultproperties]] ([[Subobjects]]) | | list1 = [[Preprocessor]] • [[Classes]] • [[Interfaces]] • [[cpptext]] • [[Constants]] • [[Enums]] • [[Structs]] • [[Variables]] ([[Metadata]]) • [[Replication block]] • [[Operators]] • [[Delegates]] • [[Functions]] • [[States]] • [[Defaultproperties]] ([[Subobjects]]) | ||
| group2 = [[Types]] | | group2 = [[Types]] | ||
− | | list2 = [[Types#Bool|bool]] • [[Types#Byte|byte]] • [[Types#Float|float]] • [[Types#Int|int]] • [[Types#Name|name]] • [[Types#String|string]] • [[Types#Reference types|Object]] • [[Enums]] • [[Structs]] ([[Vector]] ⋅ [[Rotator]] ⋅ [[Color]]) • [[Static arrays]] • [[Dynamic arrays]] • [[Delegates]] • [[Typecasting]] | + | | list2 = [[Types#Bool|bool]] • [[Types#Byte|byte]] • [[Types#Float|float]] • [[Types#Int|int]] • [[Types#Name|name]] • [[Types#String|string]] • [[Types#Reference types|Object]] • [[Class_limiter#Class|Class]] • [[Enums]] • [[Structs]] ([[Vector]] ⋅ [[Rotator]] ⋅ [[Color]]) • [[Static arrays]] • [[Dynamic arrays]] • [[Delegates]] • [[Typecasting]] |
| group3 = [[Literals]] | | group3 = [[Literals]] | ||
| list3 = [[Literals#Boolean values|Boolean]] • [[Literals#Float numbers|Float]] • [[Literals#Integer numbers|Integer]] • [[Literals#Names|Names]] • [[Literals#Objects|Objects]] ([[None]] ⋅ [[Self]]) • [[Literals#Vectors|Vectors]] • [[Literals#Rotators|Rotators]] • [[Literals#Strings|Strings]] | | list3 = [[Literals#Boolean values|Boolean]] • [[Literals#Float numbers|Float]] • [[Literals#Integer numbers|Integer]] • [[Literals#Names|Names]] • [[Literals#Objects|Objects]] ([[None]] ⋅ [[Self]]) • [[Literals#Vectors|Vectors]] • [[Literals#Rotators|Rotators]] • [[Literals#Strings|Strings]] |
Revision as of 17:01, 18 May 2010
Declarations | Preprocessor • Classes • Interfaces • cpptext • Constants • Enums • Structs • Variables (Metadata) • Replication block • Operators • Delegates • Functions • States • Defaultproperties (Subobjects) |
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Types | bool • byte • float • int • name • string • Object • Class • Enums • Structs (Vector ⋅ Rotator ⋅ Color) • Static arrays • Dynamic arrays • Delegates • Typecasting |
Literals | Boolean • Float • Integer • Names • Objects (None ⋅ Self) • Vectors • Rotators • Strings |
Flow control | Assert statement • Break statement • Continue statement • Do loop • For loop • ForEach loop • GoTo statement • If statement • Return statement • Stop statement • Switch statement • While loop |
Specifiers | Super • Global • Static • Default • Const |
UnrealScript | .UC • .UCI • .UPKG • Comments |
[create] Documentation