My program doesn't have bugs. It just develops random features.
UE1:AlarmPointHate (RTNP)
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Object >> Actor >> NavigationPoint >> AlarmPointHate |
Contents
- Package:
- UPak
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AlarmPointHate.
Default values[edit]
Property | Value |
---|---|
bCollideActors | True |
bCollideWorld | True |
Events[edit]
Touch[edit]
event Touch (Actor Other)
Overrides: Actor.Touch