Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:AlarmPointHate (RTNP)

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RTNP Object >> Actor >> NavigationPoint >> AlarmPointHate
Package: 
UPak

AlarmPointHate.

Default values

Property Value
bCollideActors True
bCollideWorld True

Events

Touch

event Touch (Actor Other)

Overrides: Actor.Touch