My program doesn't have bugs. It just develops random features.

UE1:AttachMover (UT)

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UT Object >> Actor >> Brush >> Mover >> AttachMover
Package: 
UnrealShare
This class in other games:
RTNP, U1

AttachMover.

Properties

Property group 'AttachMover'

AttachTag

Type: name


Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Mover.PostBeginPlay