Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:BigBioGel (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
RTNP Object >> Actor >> Projectile >> BioGel >> BigBioGel
Package: 
UnrealShare
This class in other games:
U1, UT

BigBioGel.

Default values

Property Value
CollisionHeight 4.0
CollisionRadius 3.0
Damage 75.0
LifeSpan 25.0
MomentumTransfer 30000
RemoteRole ROLE_DumbProxy
Speed 700.0

Instance functions

DropDrip

function DropDrip ()


States

Flying

Inherits from: BioGel.Flying

Modifiers: auto

Flying.BeginState

event BeginState ()

Overrides: BioGel.Flying.BeginState


Flying.HitWall

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: BioGel.Flying.HitWall


OnSurface

OnSurface.BeginState

event BeginState ()

Overrides: BioGel.OnSurface.BeginState