I don't need to test my programs. I have an error-correcting modem.

UE1:Bubble1 (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
RTNP Object >> Actor >> Effects >> Bubble1
Package: 
UnrealShare
This class in other games:
U1, UT

Bubble1.

Default values

Property Value
bNetOptional True
Buoyancy 3.75
DrawType DT_Sprite
LifeSpan 2.0
Mass 3.0
Physics PHYS_Falling
RemoteRole ROLE_SimulatedProxy
Style STY_Translucent
Texture Texture'UnrealShare.S_bubble1'

Events

BeginPlay

simulated event BeginPlay ()

Overrides: Actor.BeginPlay


ZoneChange

simulated event ZoneChange (ZoneInfo NewZone)

Overrides: Actor.ZoneChange