My program doesn't have bugs. It just develops random features.

UE1:CannonMuzzle (UT)

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UT Object >> Actor >> Effects >> CannonMuzzle
Package: 
BotPack

null

Default values[edit]

Property Value
bHidden True
bNetTemporary False
bParticles True
bUnlit True
DrawScale 0.25
DrawType DT_Mesh
Mesh LodMesh'Botpack.MuzzFlash3'
Style STY_Translucent
Texture Texture'Botpack.Skins.Muzzy'

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay