Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:CatapultRock (UT)

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UT Object >> Actor >> Projectile >> BigRock >> CatapultRock
Package: 
BotPack

CatapultRock.

Default values

Property Value
DrawScale 8.5

States

Flying

Inherits from: BigRock.Flying

Modifiers: auto

Flying.ProcessTouch

function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: BigRock.Flying.ProcessTouch