My program doesn't have bugs. It just develops random features.

UE1:Chunk1 (RTNP)

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RTNP Object >> Actor >> Projectile >> Chunk >> Chunk1

Contents

Package: 
UnrealI
Direct subclass:
MasterChunk
This class in other games:
U1, UT

Chunk1.

Default values

Property Value
AmbientGlow 43
Damage 16.0
Mesh LodMesh'UnrealI.Chnk1'