UE1:Clip (UT): Difference between revisions
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{{ | An {{cl|AutoMag}} clip. Actually fills the {{cl|Shellbox}} ammo supply, which is shared by the AutoMag and the {{cl|Minigun}}. | ||
==Default values== | ==Default values== |
Latest revision as of 10:02, 28 July 2009
- Package:
- UnrealShare
- This class in other games:
An AutoMag clip. Actually fills the Shellbox ammo supply, which is shared by the AutoMag and the Minigun.
Default values
Property | Value |
---|---|
AmmoAmount | 20 |
CollisionHeight | 4.0 |
CollisionRadius | 20.0 |
Icon | Texture'UnrealShare.Icons.I_ClipAmmo' |
Mesh | LodMesh'UnrealShare.ClipM' |
ParentAmmo | Class'UnrealShare.Shellbox' |
PickupMessage | "You picked up a clip" |
PickupViewMesh | LodMesh'UnrealShare.ClipM' |