Gah - a solution with more questions. – EntropicLqd
UE1:CodeMaster (RTNP)
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Contents
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CodeMaster.
Properties
Property group 'CodeMaster'
MainEvent
Type: name
MoverTags
Type: name
Array size: 6
NumElements
Type: int
OrderCode
Type: int
Array size: 6
Internal variables
ActualOrder
Type: int
Array size: 6
bTriggeredAlready
Type: bool
NumTriggered
Type: int
TriggerFlags
Type: int
Array size: 6
Functions
Events
BeginPlay
event BeginPlay ()
Overrides: Actor.BeginPlay
Other instance functions
CheckOrder
function CheckOrder ()
NotifyTriggered
function NotifyTriggered (int TriggerCode)