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UE1:Counter (RTNP)
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Counter: waits until it has been triggered 'NumToCount' times, and then it sends Trigger/UnTrigger events to actors whose names match 'EventName'.
Properties
Property group 'Counter'
bShowMessage
Type: bool
Display count message?
CompleteMessage
Type: string
Modifiers: localized
Completion message.
Default value: "Completed!"
CountMessage
Type: string
Modifiers: localized
Human readable count message.
Default value: "Only %i more to go..."
NumToCount
Type: byte
Number to count down from.
Default value: 2
Internal variables
OriginalNum
Type: byte
Default values
Property | Value |
---|---|
Texture | Texture'Engine.S_Counter' |
Functions
Events
BeginPlay
event BeginPlay ()
Overrides: Actor.BeginPlay
Trigger
Overrides: Actor.Trigger
Other instance functions
Reset
function Reset ()