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UE1:Drip (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Decoration >> DripGenerator >> Drip |
- Package:
- UnrealShare
- This class in other games:
- U1, UT
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Drip.
Properties[edit]
Property group 'Drip'[edit]
DripSound[edit]
Type: Sound
Default value: Sound'UnrealShare.General.Drip1'
Default values[edit]
Property | Value |
---|---|
bCollideWorld | True |
bHidden | False |
CollisionHeight | 0.0 |
CollisionRadius | 0.0 |
DripPause | 0.0 |
DripTexture | None |
DripVariance | 0.0 |
LifeSpan | 5.0 |
Physics | PHYS_Falling |
Skin | Texture'UnrealShare.Jmisc1' |
States[edit]
FallingState[edit]
Modifiers: auto
FallingState.HitWall[edit]
simulated event HitWall (Object.Vector HitNormal, Actor Wall)
Overrides: Actor.HitWall (global)
FallingState.Landed[edit]
event Landed (Object.Vector HitNormal)
Overrides: Decoration.Landed (global)
FallingState.touch[edit]
singular event touch (Actor Other)
Overrides: Actor.Touch (global)