There is no spoon
UE1:EnergyBolt (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> EnergyBolt |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
EnergyBolt.
Default values
Property | Value |
---|---|
AmbientGlow | 67 |
bUnlit | True |
LightRadius | 9 |
LightType | LT_Steady |
MaxSpeed | 1000.0 |
Mesh | LodMesh'UnrealShare.bolt1' |
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions
Explode
function Explode (Object.Vector HitLocation, Object.Vector HitNormal)
Overrides: Projectile.Explode
States
Flying
Modifiers: auto
Flying.processTouch
function processTouch (Actor Other, Object.Vector HitLocation)
Overrides: Projectile.ProcessTouch (global)