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UE1:Flag1 (RTNP)
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Object >> Actor >> Decoration >> Flag1 |
Contents
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Flag1.
Default values[edit]
Property | Value |
---|---|
bStatic | False |
DrawType | DT_Mesh |
Mesh | LodMesh'UnrealI.Flag1M' |
Physics | PHYS_Walking |
RemoteRole | ROLE_SimulatedProxy |
Texture | Texture'UnrealI.Skins.JFlag11' |
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay