My program doesn't have bugs. It just develops random features.

UE1:FlakShellAmmo (RTNP)

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RTNP Object >> Actor >> Inventory >> Pickup >> Ammo >> FlakBox >> FlakShellAmmo

Contents

Package: 
UnrealI
This class in other games:
U1, UT

FlakShellAmmo.

Default values[edit]

Property Value
AmmoAmount 1
CollisionHeight 8.0
CollisionRadius 10.0
Mesh LodMesh'UnrealI.FlakShAm'
ParentAmmo Class'UnrealI.FlakBox'
PickupMessage "You got a flak shell."
PickupViewMesh LodMesh'UnrealI.FlakShAm'