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UE1:FlameThrower (RTNP)
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FlameThrower.
Properties
Property group 'FlameThrower'
FlameExpandRate
Type: float
How fast should it expand.
FlameMaxSize
Type: float
How big should the flame expand
FlamePeriod
Type: float
Spawn a burst every X seconds
Default value: 0.35
FlameStartSize
Type: float
How big is the flame to begin with
FlameTime
Type: int
How long should it send out flames.
Default value: 15
Internal variables
FlameStartTime
Type: float
Default values
Property | Value |
---|---|
AmbientGlow | 183 |
bDirectional | True |
bHidden | True |
bMovable | False |
DrawType | DT_Sprite |
LightBrightness | 64 |
LightCone | 128 |
LightPeriod | 32 |
LightRadius | 32 |
LightSaturation | 128 |
VolumeBrightness | 64 |
States
Active
Active.Trigger
Overrides: Actor.Trigger (global)
Active.FlameIt
function FlameIt ()
Inactive
Inactive.Trigger
Overrides: Actor.Trigger (global)
Start
Modifiers: auto