My program doesn't have bugs. It just develops random features.
UE1:FlyCarcass (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> FlyCarcass |
- Package:
- UnrealShare
- This class in other games:
- U1, UT
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FlyCarcass.
Default values[edit]
Property | Value |
---|---|
Buoyancy | 99.0 |
Mass | 100.0 |
Mesh | LodMesh'UnrealShare.FlyM' |
Instance functions[edit]
CreateReplacement[edit]
function CreateReplacement ()
Overrides: CreatureCarcass.CreateReplacement
ForceMeshToExist[edit]
function ForceMeshToExist ()