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UE1:FrozenMesh (RTNP)

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RTNP Object >> Actor >> Decoration >> FrozenMesh
Package: 
UPak

FrozenMesh.

Properties[edit]

myEffect[edit]

Type: ShieldBeltEffect


Default values[edit]

Property Value
AnimFrame 0.9
AnimSequence 'Dead'
bBlockActors True
bBlockPlayers True
bCollideActors True
bCollideWorld True
bStasis False
bStatic False
CollisionHeight 48.0
CollisionRadius 24.0
DrawType DT_Mesh
Mesh LodMesh'UnrealShare.Nali1'

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay