My program doesn't have bugs. It just develops random features.

UE1:LocationAvoider (RTNP)

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RTNP Object >> Actor >> Info >> LocationAvoider
Package: 
UPak

LocationAvoider.

Default values[edit]

Property Value
bCollideActors True
CollisionRadius 300.0

Functions[edit]

Events[edit]

BeginPlay[edit]

event BeginPlay ()

Overrides: Actor.BeginPlay


Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch


Other instance functions[edit]

FindClosestEnemy[edit]

function Pawn FindClosestEnemy (Pawn Other)