My program doesn't have bugs. It just develops random features.

UE1:MakeNaliFriendly (RTNP)

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RTNP Object >> Actor >> Keypoint >> MakeNaliFriendly
Package: 
UnrealShare
This class in other games:
U1, UT

MakeNaliFriendly makes all fearful Nali friendly again. Use this when player "helps" nali, to make up for earlier killing one "accidentally"

Default values[edit]

Property Value
bCollideActors True

Events[edit]

Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger