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UE1:ManagerWindow (UT)

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UT Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> ManagerWindowStub >> ManagerWindow
Package: 
UTMenu

null

Properties

ASDoor

Type: DoorArea


ASDoorOpen

Type: int

Array size: 5

Modifiers: globalconfig


ASLadderButton

Type: NotifyButton


ASText

Type: string

Modifiers: localized


Default value: "Assault"

BackButton

Type: NotifyButton


BG1

Type: Texture

Array size: 4


BG2

Type: Texture

Array size: 4


BG3

Type: Texture

Array size: 4


BGName1

Type: string

Array size: 4


Default value, index 0: "UTMenu.Sel11"

Default value, index 1: "UTMenu.Sel12"

Default value, index 2: "UTMenu.Sel13"

Default value, index 3: "UTMenu.Sel14"

BGName2

Type: string

Array size: 4


Default value, index 0: "UTMenu.Sel21"

Default value, index 1: "UTMenu.Sel22"

Default value, index 2: "UTMenu.Sel23"

Default value, index 3: "UTMenu.Sel24"

BGName3

Type: string

Array size: 4


Default value, index 0: "UTMenu.Sel31"

Default value, index 1: "UTMenu.Sel32"

Default value, index 2: "UTMenu.Sel33"

Default value, index 3: "UTMenu.Sel34"

bOpened

Type: bool


ChalDoor

Type: DoorArea


ChalDoorOpen

Type: int

Array size: 5

Modifiers: globalconfig


ChallengeLadderButton

Type: NotifyButton


ChallengeString

Type: string

Modifiers: localized


Default value: "FINAL TOURNAMENT CHALLENGE"

ChallengeText

Type: string

Modifiers: localized


Default value: "Challenge"

ChalPosString

Type: string

Modifiers: localized


Default value: "Challenge Rank:"

CTFDoor

Type: DoorArea


CTFDoorOpen

Type: int

Array size: 5

Modifiers: globalconfig


CTFLadderButton

Type: NotifyButton


CTFText

Type: string

Modifiers: localized


Default value: "Capture the Flag"

DMLadderButton

Type: NotifyButton


DMText

Type: string

Modifiers: localized


Default value: "Deathmatch"

DOMDoor

Type: DoorArea


DOMDoorOpen

Type: int

Array size: 5

Modifiers: globalconfig


DOMLadderButton

Type: NotifyButton


DOMText

Type: string

Modifiers: localized


Default value: "Domination"

InfoArea

Type: UTFadeTextArea


LadderObj

Type: LadderInventory


LadderTypes

Type: string

Array size: 5


Default value, index 0: "UTMenu.UTLadderDM"

Default value, index 1: "UTMenu.UTLadderDOM"

Default value, index 2: "UTMenu.UTLadderCTF"

Default value, index 3: "UTMenu.UTLadderAS"

Default value, index 4: "UTMenu.UTLadderChal"

MatchesString

Type: string

Modifiers: localized


Default value: "Matches Completed:"

NextButton

Type: NotifyButton


OpenTime

Type: float


RankString

Type: string

Array size: 4

Modifiers: localized


Default value, index 0: "Deathmatch Rank:"

Default value, index 1: "Domination Rank:"

Default value, index 2: "CTF Rank:"

Default value, index 3: "Assault Rank:"

SelectedLadder

Type: int


TrophyButton

Type: NotifyButton


TrophyDoor

Type: DoorArea


TrophyDoorOpen

Type: int

Array size: 5

Modifiers: globalconfig


TrophyText

Type: string

Modifiers: localized


Default value: "Trophy Room"

Instance functions

BeforePaint

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowWindow.BeforePaint


Close

function Close (optional bool bByParent)

Overrides: UWindowWindow.Close


Created

function Created ()

Overrides: UWindowWindow.Created


HideWindow

function HideWindow ()

Overrides: UWindowWindow.HideWindow


Lite

function Lite (int Ladder)


Notify

function Notify (UWindowWindow C, byte E)

Overrides: NotifyWindow.Notify


OpenDemoDoors

function OpenDemoDoors ()


OpenDoors

function OpenDoors ()


Paint

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint


ShowWindow

function ShowWindow ()

Overrides: UWindowWindow.ShowWindow


Tick

function Tick (float Delta)

Overrides: UWindowWindow.Tick


UnLite

function UnLite (int Ladder)