UE1:MarineBeamPoint (RTNP)
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Object >> Actor >> NavigationPoint >> MarineBeamPoint |
- Package:
- UPak
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MarineBeamPoint.
Properties
Property group 'MarineBeamPoint'
MarineWaveData
Type: MarineBeamData
Array size: 12 (12
)
Waves
Type: int
Internal variables
MarineCount
Type: int
Target
Type: PlayerPawn
Default values
Property | Value |
---|---|
bStatic | False |
Structs
MarineBeamData
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions
AddMarine
function AddMarine ()
BeamMarine
function BeamMarine ()
CheckMarineStatus
function CheckMarineStatus ()
FindPointNearPlayer
function PathNode FindPointNearPlayer (PlayerPawn BeamSpot)
GetPlayerPawn
function PlayerPawn GetPlayerPawn ()
SubtractMarine
function SubtractMarine ()