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UE1:MasterWaveInfo (RTNP)

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RTNP Object >> Actor >> Info >> MasterWaveInfo
Package: 
UPak

null

Properties

bTriggerDispatcher

Type: bool


TotalWaves

Type: int


Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions

FinishWave

function FinishWave (int WaveNumber, optional float BeamDelay)


GetPlayer

function Pawn GetPlayer ()