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UE1:PathNodeIterator (RTNP)

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RTNP Object >> Actor >> PathNodeIterator
Package: 
UPak
Direct subclass:
PawnPathNodeIterator

PathNodeIterator.uc $Author: Deb $ $Date: 4/23/99 12:13p $ $Revision: 1 $

Properties[edit]

NodeCost[edit]

Type: int


NodeCount[edit]

Type: int


NodeIndex[edit]

Type: int


NodePath[edit]

Type: NavigationPoint

Array size: 64 (64 )


NodeStart[edit]

Type: Object.Vector


Default values[edit]

Property Value
bHidden True
bMovable False

Instance functions[edit]

BuildPath[edit]

intrinsic final function BuildPath (Object.Vector Start, Object.Vector End)


GetCurrent[edit]

intrinsic final function NavigationPoint GetCurrent ()


GetFirst[edit]

intrinsic final function NavigationPoint GetFirst ()


GetLast[edit]

intrinsic final function NavigationPoint GetLast ()


GetLastVisible[edit]

intrinsic final function NavigationPoint GetLastVisible ()


GetNext[edit]

intrinsic final function NavigationPoint GetNext ()


GetPrevious[edit]

intrinsic final function NavigationPoint GetPrevious ()