Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:Plasma (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
RTNP Object >> Actor >> Projectile >> Plasma
Package: 
UnrealShare
This class in other games:
U1, UT

Plasma.

Default values[edit]

Property Value
bUnlit True
Mesh LodMesh'UnrealShare.plasmaM'
Speed 1300.0

Functions[edit]

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions[edit]

Explode[edit]

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Projectile.Explode


ProcessTouch[edit]

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch