My program doesn't have bugs. It just develops random features.

UE1:QueenTeleportLight (UT)

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UT Object >> Actor >> Light >> QueenTeleportLight

Contents

Package: 
UnrealI
This class in other games:
RTNP, U1

QueenTeleportLight.

Default values

Property Value
bMovable True
bNetOptional True
bNoDelete False
bStatic False
LifeSpan 1.0
LightBrightness 255
LightEffect LE_NonIncidence
LightRadius 22
LightSaturation 0
LightType LT_Pulse
RemoteRole ROLE_SimulatedProxy