I don't need to test my programs. I have an error-correcting modem.
UE1:Shells (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- UnrealShare
- This class in other games:
- U1, UT
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Shells.
Default values[edit]
Property | Value |
---|---|
AmmoAmount | 10 |
bCollideActors | True |
CollisionHeight | 5.0 |
CollisionRadius | 12.0 |
MaxAmmo | 100 |
Mesh | LodMesh'UnrealShare.ShellsM' |
PickupMessage | "You picked up 15 shells" |
PickupSound | Sound'UnrealShare.Pickups.AmmoSnd' |
PickupViewMesh | LodMesh'UnrealShare.ShellsM' |