My program doesn't have bugs. It just develops random features.
UE1:SpaceMarineCarcass (RTNP)
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Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> SpaceMarineCarcass |
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SpaceMarineCarcass.
Default values[edit]
Property | Value |
---|---|
AnimSequence | 'Dead2' |
bodyparts[1] | LodMesh'UPak.SMGib1' |
bodyparts[2] | LodMesh'UPak.SMGib2' |
bodyparts[3] | LodMesh'UPak.SMGib3' |
bodyparts[4] | LodMesh'UPak.SMGib4' |
bodyparts[5] | None |
flies | 0 |
Mesh | LodMesh'UPak.marine' |
Instance functions[edit]
ForceMeshToExist[edit]
function ForceMeshToExist ()
Initfor[edit]
function Initfor (Actor Other)
Overrides: CreatureCarcass.Initfor