My program doesn't have bugs. It just develops random features.

UE1:SpaceMarineCarcass (RTNP)

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RTNP Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> SpaceMarineCarcass
Package: 
UPak
Direct subclasses:
PreSetMarineCarcass, SMGib1, SMGib2, SMGib3, SMGib4

SpaceMarineCarcass.

Default values[edit]

Property Value
AnimSequence 'Dead2'
bodyparts[1] LodMesh'UPak.SMGib1'
bodyparts[2] LodMesh'UPak.SMGib2'
bodyparts[3] LodMesh'UPak.SMGib3'
bodyparts[4] LodMesh'UPak.SMGib4'
bodyparts[5] None
flies 0
Mesh LodMesh'UPak.marine'

Instance functions[edit]

ForceMeshToExist[edit]

function ForceMeshToExist ()


Initfor[edit]

function Initfor (Actor Other)

Overrides: CreatureCarcass.Initfor