My program doesn't have bugs. It just develops random features.

UE1:SuperHealth (RTNP)

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RTNP Object >> Actor >> Inventory >> Pickup >> Health >> SuperHealth
Package: 
UnrealShare
This class in other games:
U1, UT

SuperHealth.

Default values

Property Value
bSuperHeal True
CollisionHeight 19.5
CollisionRadius 16.0
HealingAmount 100
MaxDesireability 1.0
Mesh LodMesh'UnrealShare.SuperHealthMesh'
PickupMessage "You picked up the Super Health Pack"
PickupViewMesh LodMesh'UnrealShare.SuperHealthMesh'
RespawnTime 100.0
Texture None

Instance functions

PlayPickupMessage

function PlayPickupMessage (Pawn Other)

Overrides: Health.PlayPickupMessage