My program doesn't have bugs. It just develops random features.

UE1:TowRocket (RTNP)

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RTNP Object >> Actor >> Projectile >> UPakRocket >> TowRocket
Package: 
UPak

TowRocket.uc $Author: Deb $ $Date: 4/23/99 12:13p $ $Revision: 1 $

Default values[edit]

Property Value
AmbientSound Sound'UPak.RocketLauncher.RocketLoop2'
bAlwaysRelevant True
bFixedRotationDir False
bProjTarget False
bRotateToDesired True
MomentumTransfer 9500

Events[edit]

Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: UPakRocket.Tick


Timer[edit]

simulated event Timer ()

Overrides: Actor.Timer


States[edit]

Flying[edit]

Inherits from: UPakRocket.Flying

Modifiers: auto

Flying.BeginState[edit]

simulated event BeginState ()

Overrides: UPakRocket.Flying.BeginState