The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE1:UMenuWeaponPriorityList (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowList >> UWindowListBoxItem >> UMenuWeaponPriorityList |
- Package:
- UMenu
- Direct subclass:
- UTWeaponPriorityList
- This class in other games:
- RTNP
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties[edit]
bFound[edit]
Type: bool
PriorityName[edit]
Type: name
WeaponClassName[edit]
Type: string
WeaponMesh[edit]
Type: Mesh
WeaponName[edit]
Type: string
WeaponSkin[edit]
Type: Texture
Instance functions[edit]
ShowThisItem[edit]
function bool ShowThisItem ()
Overrides: UWindowList.ShowThisItem